Of course, it’s impossible to censor Bayonetta, but Naive Angel Mode as it is now is a weird half-measure. That’s the level of censorship that the game should have gone with, being so sanitized that there’s no way to view it other than as a parody. I’m reminded of the PR puppet show for Resident Evil Village that poked fun at how scary the games were and toned it down to absurd levels. A comical critique of censorship that still makes the game enjoyable because it makes the act of actively censoring a series like Bayonetta into a farce. At least she’s keeping healthy, I suppose. Minimal blood, no gore, she’s just holding a tomato now. Instead of Bayonetta ripping her still-beating heart out of her chest, she pulls out a tomato. I was super curious how this would play out in Naive Angel Mode, and I was not disappointed. This takes place at the end of every three chapters or so and features an over-the-top incantation that climaxes with Bayonetta ripping her heart out. There was one time I do think the premise was well executed, and that’s when Bayonetta tries to summon a gigantic demon to fight her foes. In the former instance, the word is censored in a way that’s cute and quirky given the series and its focus on cats, and the latter does indeed censor the naughty word but arguably makes it even more uncomfortable. Make every single time a bad word was said have a cat sound effect or a sexual moan. If Bayonetta 3 were going to censor its content to make it more family-friendly, then Naive Angel Mode should have gone so far out of the way as to make it a parody. It’s the laziest possible way to censor content because it doesn’t change any core character models or anything. The only times I could tell there were genuine efforts to turn down the sexiness were when Bayonetta would lose her clothes - they just turn up the bloom on her character model. Granted, a lot of the death in Bayonetta 3 comes in the form of people being crystallized, but the Homunculi, angels, and demons all still get their gruesome ends. Words like “hell,” “bullshit,” and “damn” were still in play, and all of the grisly action was still present. Or how much effort they put in to hide some of the violence and foul language at play.Īfter a few cutscenes, there was nothing. I knew that Bayonetta would be more clothed (or as much clothed as a witch who uses hair for her outfit can be), but I wanted to see if there were any more little moments like Rodin’s chocolate stick mixed in there to make me laugh. It’s bad because it doesn’t go far enough.Īfter beating the opening stages normally, while I was going back to track down any missing collectibles, I decided to turn on the mode to see if there were any substantial changes. See, Naive Angel Mode itself isn’t bad because it doesn’t make the game more tolerable for a wider audience. If the entire game had childish and tongue-in-cheek quirky humor like that, count me in! Unfortunately, that isn’t the case. In Naive Angel Mode, the cigar is replaced by a sprinkled stick of chocolate. Indeed, when Bayonetta 3 presents the Naive Angel Mode option to you, it offers an example with a side-by-side of the shopkeeper Rodin smoking a cigar. Many internet commenters decried it as censorship, but I always saw hope in the mode for one reason - it could be comic gold. Upon booting up Bayonetta 3, one of the first things that you’re greeted with is the option to activate “Naive Angel Mode.” The feature was seen as controversial upon its reveal, as it covers up some of the more “mature” elements so you don’t feel crippling embarrassment when your mom or significant other walks into the room to see a sexy witch dancing naked killing unspeakable amounts of foes.
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